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Seashore Chapel

About Us

About us.

IsoVisuals was founded upon a shared passion for architecture and the arts, the natural world and its elements. Our work aims to encapsulate captivating moments in time, by crafting realistic images that evoke a sense of belonging.


We put an emphasis on architectural elements, native vegetation and materiality, allowing for ample light to guide the viewer towards the object of focus.


We believe in the power light has in accentuating emotional resonance, and its ability to render an atmosphere that creates a sense of place  -  in order to tell a story. 


Our toolkit includes an array of industry standard software such as 3DsMax, Corona, Vray, Photoshop, Marvellous Designer, Sketchup, Autocad, and Vectorworks.

Working together


Small, creative, dedicated. With over 20 years of working alongside architects we offer an  in-depth understanding of a studio’s workflow, designs, timeframes and work stages.


We’re able to commence projects promptly, delivering initial images within a short span of 5-7 days.

IsoVisuals prides itself on fostering collaborative relationships with clients, maintaining open lines of communication throughout projects, 
and demonstrating flexibility and punctuality. 


We craft all 3D assets in-house, ensuring meticulous attention to detail.


We ask that clients provide current drawings (DWGs) and/or a 3D model of the intended space for visualization, accompanied by any relevant FF&E schedules, mood boards, and references that articulate the desired atmosphere they seek to convey. 

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Mihaela Ignat 
3d Visualiser

Mihaela began her career in television, working as a video editor before becoming a 3D visual artist. She is adept at advising on camera positioning and lighting possibilities and specialises in crafting natural looking, state-of-the-art visuals for prime residential developments and hotels.


Mihaela has also worked alongside accredited developers and architects, most notably award-winning firm Michaelis Boyd. 

Her experience ranges from modelling bespoke furniture within interior scenes, to crafting realistic exteriors -  her international portfolio spanning projects in the UK, Thailand and France.


Skilled in 3DS Max, Autocad and Vectorworks, she brings meticulous attention to detail when 3D modelling, amending, cleaning, and exporting drawings. 


Paul Duncan. ARB, RIBA, RIAS, RSUA.

Architect / 3d Visualiser

Paul trained as an architect at Mackintosh School of Architecture and has worked with an array of acclaimed practices, including Jonathan Clark Architects; MSMR and Michaelis Boyd.


He has a wealth of experience in delivering architectural and interior design services, ranging from the sensitive refurbishment of super prime and high-end private residential builds, to the planning and design of new housing developments and large-scale luxury hospitality projects. 

His technical knowledge enables him to explore intricate creative solutions for the complex drawings, detailing and layout designs he delivers.

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